Just when you thought playing video-games was “cool” again.
In Bangkok, M. Bison (Neal McDonough), an evil, maniacal, and powerful crime boss, cobbles up all of his henchmen (Michael Clarke Duncan, Josie Ho, Taboo) to begin a bid for power in the city’s slum. They take out all of their competitors, so that the fruit is all theirs to sow and if anybody gets in their way, well, they won’t be in it for much longer because they’ll be dead. However, when you’re as bad of a guy as M. Bison is, chances are, after awhile, people are going to start getting ticked at you and rise up to take their power back. That’s exactly what Chun-Li (Kristin Kreuk) does when her father is all of a sudden kidnapped by Bison. Why? Well, Bison believes that the man has a certain skill that’s perfect for whatever evil stuff he has planned. But in order to get back at Bison and all of his evil a-holes the right way, she’ll have to be trained by the smart martial-arts master, Gen (Robin Shou). Meanwhile Interpol agent Charlie Nash (Chris Klein) teams up with Maya Sunee (Moon Bloodgood), to figure out just what’s going on and hopefully, get to the bottom of all the violence before it’s too late.
So, uh, Asian or not?
Why aren’t there any “good” video-game movies out there? Sure, you could make the argument that there’s been a few, every so often, that have been “serviceable” at best, but really, that’s if we’re grasping at straws. What that question really means is why there isn’t one, clear-cut, definitive video-game adaptation that almost everyone can agree to as being “good”. Some will say that has to do with the fact that video-games are meant to be played and not watched, therefore, they aren’t fun and lose their edge, while others will say that it has to do with some of the video-game material being so cheesy and odd, that to adapt for a movie, would be defeating the purpose altogether.
So, with all that said, is Street Fighter: The Legend of Chun-Li a “good” video-game movie?
Nope. Actually, nowhere even close.
However, it also isn’t as terrible as people make it out to be. The reason why so many people ragged on this movie in the first place is because, yes, it’s awfully miscast. There’s no denying that. Neal McDonough can play these evil, sick and twisted baddies in his place, but he does some weird accent as M. Bison, to the point of where we don’t know what nationality he is, nor does it seem like he knows. It may not seem like much, but it’s hard to be scared of the villain of the story when he sounds like an odd mix between Sean Connery and Ivan Koloff.
Oh and, yes, there’s Chris Klein. If there’s anyone I feel bad for in this world, it’s Chris Klein. In all honesty, I do believe that the guy’s a good actor, when he’s given the right material to work with and right direction from people who actually know just what the hell to do with him; Election is a perfect example of Klein hamming it up, yet, also knowing his strengths and weaknesses, which may have to do with the fact that Alexander Payne is just great at directing actors, but still, it’s a good performance nonetheless. Here, Klein is left without a paddle, wading through corny-as-cob dialogue that no classically-trained thespian could ever get through without choking a bit, let alone the guy who played Oz.
And honestly, I could go in deeper and deeper as to why he’s so bad, but I think much of the internet has already made material for that. If anything, the script is what really makes everyone and everything, well, “terrible”. Every line is coated in cheese, characters that are supposed to be cool and tough, just sound like morons, and nobody can ever be taken seriously, even though that’s clearly the intention. Which is fine to not be taking seriously – after all, it’s a video-game adaptation we’re talking about here – but there’s something to be said for a movie that wants to portray its heroes as absolute gods and its villains as downright spawns of Satan, yet, can’t help but have everybody launch into sweet and cool ass-kicking kung-fu when push comes to shove.
Even Moon has no clue what he’s doing here.
And yes, the sweet and cool ass-kicking kung-fu is actually why the movie isn’t as terrible as some make it out to be.
In the spirit of the video-games, Legend of Chun-Li gets the action as right as it possibly can. It’s goofy, wild, hectic, over-the-top and as bloodless as you can possibly get when all you’re doing is portraying people getting their asses kicked left and right, which is all that it needed to do and be. Sure, the dialogue and characters are awful, which is why it’s easy to lose interest in these bits and pieces, but when the gloves come off and people are ready to throw down, well, the movie’s entertaining. It’s pretty awful, but it’s awful in a kind of fun way, which also has a little something to do with why the action here works.
Of course, nothing else seems to really work, but that’s fine. At least 35 minutes of this movie’s 95-minute run-time is dedicated to action; in between are long patches and stretches of talented actors getting saddled with awful dialogue, characters who we never get to actually know or understand, other than that they’re characters in a video-game, and a plot about how Chun-Li is going to rise up against the oppressor that seems so half-baked, that I wouldn’t be the least bit surprised if this was somehow left in there during post-production, when everyone involved seem to give up, call it a day, and go home, acting as if this never actually happened.
Problem is, it did and there’s no denying that fact.
Consensus: Though it gets the action right, Street Fighter: the Legend of Chun-Li is still poorly-acted, horribly-scripted, and just damn silly at times, that you wonder if anybody cared, took this seriously, or wanted to be elsewhere.
3 / 10
“Don’t worry, honey. Your career will get better. Mine, unfortunately, not so much.”
Photos Courtesy of: Games Retrospect, Aceshowbiz