Truth, or Dare, or Die?!?!
Set in the world we currently live in, a social-media platform exists and is quite popular in which players can choose between two options: Either be a “watcher”, or a “player”. If you choose the former, you get to sign into your account, pay a small fee, and watch as people do all sorts of crazy and death-defying stunts and dares. However, choose the later, and you’ll be given all sorts of cash from users, daring you to do one thing, after another. There’s more rules to the game itself, how it’s played, and why outside interference (i.e. the cops), is extremely frowned upon, but all that needs to be known is that it’s a sick and twisted game, that finds high school senior, Venus (Emma Roberts), not sure if she wants to go as far as the users want her to. Eventually, the night takes her to meet another user (Dave Franco), who can’t help but love the money thrown his way, even if the dares themselves start getting more and more dangerous. Which is what happens, especially when it turns out that they’re both the most-watched and popular users in Nerve, making them not only richer, but even bigger targets.
Nerve is a neat idea that, for awhile at least, is as fun as it promises. The dares themselves continue to get more and more wild, there’s a certain air of tension no matter what, and yes, the fact that it’s meant to take place on this one single night in a colorfully-lit NYC, makes it all the more fun to watch. The world in which Nerve takes place in, isn’t all that far-fetched, what with Pokemon Go taking over the whole world, and yes, even the dares themselves still seem somewhat in the realm of possibility.
So why is that the movie falls apart by the end?
Well, the fact remains that sometimes, just having a good idea, isn’t enough to sustain a whole movie. Because when you take into consideration that movie’s themselves need to have a story, with characters, archs, some twists, some turns, and most of all, a satisfying, if also, believable ending, then you’ve got yourself what some people consider “a movie”. Nerve is “a movie”, obviously, and while it definitely has a good portion of what I just listed, eventually, it starts to show cracks within itself.
For one, it tries to be about something that doesn’t quite work. It wants to have discussions about social media, privacy, and the government, but doesn’t really connect with either message/viewpoint; if anything, Jason Bourne was more effective discussing and allowing for the same ideas to find its way into the plot. It’s not that what they’re saying is dated or wrong, it’s just that they come into a movie that feels more like giving us high-flying and crazy stunts, rather than actually sitting down, looking up to the sky, and ponder what it all means.
Which, isn’t all that surprising, when you realize that the same directors behind Catfish, henry Joost and Ariel Schulman, are helming this feature and are showing why they don’t trust the internet. That movie, honestly, came at a time where there was a lot meant to be said for Facebook and Twitter and all sorts of other social-media, but here, they don’t seem to be able to connect their themes to the plot. What they do know how to do is keep the excitement going, whenever they rely on the actual dares themselves.
But like I said before, everything else just doesn’t quite work.
Well, with the exception of the acting, that is. While it may be a tad difficult to believe Dave Franco and Emma Roberts as high school-aged kids, together, their chemistry works like gangbusters. Roberts works well as this very repressed teenager who clearly seems like she has a lot of personality-issues to work through, whereas Franco’s character is hard to pin-down. We know that he’s supposed to be the love-interest here, and therefore, we’re supposed to like him, but there’s something a little troubling about him and his character that, quite frankly, makes their night more interesting.
There’s others on the side of whatever Franco and Roberts are doing together, like Emily Meade stealing the show, Juliette Lewis having the duty to play dim-witted mommy, and Machine Gun Kelly being less annoying than he is on Roadies, but honestly, characters don’t really matter in a thing like this. What Nerve proves is that sometimes, all you need is an interesting idea to roll and have fun with. Then again, it’s also the same kind of movie that proves that maybe, just maybe, more thought has to go into all of the other pieces of the puzzle, so that audiences don’t lose interest in something that had already been grabbing their attention in the first place. And this matters, too, because when you have big theater chains trying to incorporate cell-phone usage into the movies, well, then you know you’ve really got to work extra hard to keep those teenie-boppers off of their damn phones.
Then again, you could just play this PSA before every movie and it’ll probably do the trick.
Or, maybe not.
Just turn your cellphones off in the theater, people!
Consensus: Interesting and compelling for a good portion, Nerve is surprisingly entertaining, but then it all starts to fall apart by the time the implausible and silly final-act comes around to spoil all of the fun being had in the first place.
6 / 10